Session 10

Return to Lowdocks
After talking over options, the group goes to Lowdocks. At the gate, a guard warns us that people have rioted, and there is a large mob on the other side. We discuss our options and go with repelling down the wall into the harbour and swimming to shore. Knot backflips off the rope stylishly and then almost drowns.

Through the Burning City
As we walk behind the mob along the shore we hear the mob shouting about letting them into the city. We remove our guard tabards just in case. There are a lot of fires, some of the buildings are nearly burnt through, while others are almost untouched. We search for the Thieves guild and hope it isnt overcome by flames. Travelling through the burning city we find the Thieves guild mostly intact, but the entrance is blocked. I try to use a vine to clear the path, but it isnt enough. Knot superman jumps into the fire and almost immolates himself. It is clear we cant get past. Eisen pries finds a boarded-up window and is able to pry some boards off, allowing us to enter.

Thieves Guild Aflame
The kitchen has a large fire and is filling with smoke, we have limited time. The shelves seem to be largely emptied. Xanie and Beans take damage from smoke inhalation but we all make it. We find a stairway leading to a stone cellar and decide that there must be another exit. The cellar is full of food, Knot carries some bags further in to protect them from the fire. The passage leads to the same underground tunnels under the city we had explored previously. We explore possible exits and find that the church stairs leads to people taking refuge.