Session 21

We leave Bilge City, following the road south towards Korvosa. We're the only people heading that direction.

Along the way, we find a path leading to the beach and an old (large) campsite. There are tracks that line up with siege weaponry being carted from the beach to the road. Knowing what to look for, the tracks clearly head south towards Korvosa. Likely Chult forces bringing additional weapons to bear on the city.

We camp here for the night. Suleiman notices how eerily quiet it is on his watch---no ship traffic at all.

In the morning, we continue south. We keep finding more siege weapon landing sites along the way. As we get closer, the road is more and more trampled; we move off into the brush and shadow the road to stay hidden. We come across a camp with Chult soldiers as we get closer to Korvosa. We camp well away from them for the night.

The Silver Lions
During Suleiman's watch an assassin-y person snuck into the camp. They put a knife to his throat and demanded to know who we were and why were here. Suleiman explained, and we were told to head south-east of the city. There is a cliff there which overlooks the city; we should be able to see everything we need from there.

As we get closer to Korvosa, we hear the sound of an idle army and siege weapons firing.

When we reach the cliff indicated by the scout, the man from the camp meets us. Suleiman asks if he is part of the Silver Lions---we get taken to their commander.

They have a hidden military camp a little further south and closer to the shore. We are quietly surrounded upon arrival and brought to Commander Jaxon Galloway's tent. He wants to know why we we're involving ourselves. Suleiman is not convincing, and we're told that this is "above our paygrade."

Ever-talkative Suleiman proffers informaion about the Old City entrance and upon hearing it, he decides to let us stay---and said that if we find more information like that we might have a job.

He asks us to deliver a note to the quartermaster, Arland, so we can get supplies to stay in the camp.

Suleiman Loses a Fight (Again)
We spent some time in the camp chatting with other soldiers. We notice that there is no booze in the camp. At all. Very disciplined and organized.

Suleiman offers to spar with one of the more senior-looking solders and gets his ass whooped. The soldier is kind enough to give pointers on his form.

We can tell that the soldiers in the camp are watching us; we are oddities. The commander indicated that he wants us to find more information---but he also ordered us not to leave the camp at night.

We spend the night without incident, and are summoned back to the commander's tent in the morning. We are offered 400 gp each to enter the Old City and find an exit that is more accessible to their forces. We agree, and are given another supply voucher for Arland. He gives us scrolls of Greater Invisibility, and we head back towards the city.